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The popularity of game consoles and their causes
- Apr 08, 2018 -

Nowadays, the popularity of game consoles is beyond the expectation of Mr. Nolan Bushner, the first electronic game player developer. In the world’s largest cities, up to the smallest villages, from the most splendid playground in New York to the smallest township’s children’s entertainment spot in the Caucasus, thousands of such “combats” are ongoing, accompanied by numerous Success and failure, excitement and loss. The game console has brought a global madness that is beyond any other entertainment. However, what are the reasons for the popularity of game consoles? After reviewing the brief history of game development, it is not difficult for us to realize that technological progress has played a significant role in the development of game consoles.

However, technological progress is by no means the only factor in the popularity of game consoles. This can be found in the history of Nintendo's development. In 1982, Miyamoto Mio, director of Nintendo's headquarters design office, designed a popular program called Super Marley. By the end of 1992, the game card had set a sales record of $445 million, but the game's capacity was only 40K. The technical composition is much lower than that of the SEGA game, but so far no SEGA game has sold more than this game. Mr. Miyamoto stated in answer to why the game was a great success. He said that he designed the image of Marley, a stubborn Italian plumber who has a common personality with many people. So people love Marley. Nintendo's leader Yamanaka Yamaguchi is even more outspoken: "Because of the new technology, they (Sega) can lead us into the market, but we can say plainly that our game content is better." Nintendo is relying on Choosing good topics, good design strengths compete with SEGA. It can be said that good game content and advanced technology complement each other and they together make the game machine popular.

The status of game consoles

At first, whenever people mentioned large-scale game consoles, the easiest to think of was the children who indulged in the game hall. Such scenes appeared in the big cities of the country in the 1980s. Immediately after the advent of Internet cafes, large-scale game consoles began to fade, but they developed in a difficult environment. They did not know that they had become worth more than 10 billion US dollars worth of exports today.